Home Up & Coming Who is Buster Odeholm? The Architect of “Thall” and the Sound of Modern Metal

Who is Buster Odeholm? The Architect of “Thall” and the Sound of Modern Metal

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Ever listen to a modern metal track and just think, “How in the hell do they get it to sound so… massive?”

Chances are, you’re listening to the work of Buster Odeholm.

You might not know his face, but if you’ve been anywhere near the cutting edge of heavy music in the last ten years, you know his sound. It’s that impossibly heavy, crystal-clear, and straight-up terrifying wall of noise that feels less like music and more like a sonic weapon.

When bands want to sound huge—not just loud, but truly, overwhelmingly heavy—they call him. When producers get frustrated in their DAWs, trying to figure out how to get their kick drums to punch through eight layers of down-tuned guitars, they study his mixes.

So, who is this guy?

At a glance, Buster Odeholm is a Swedish multi-instrumentalist, producer, songwriter, and mix engineer. He’s the main brain behind the abyssal deathcore of Humanity’s Last Breath, the machine-like drummer for the legendary Vildhjarta, and the producer/co-writer for the viral metalcore wrecking ball Thrown.

But really, he’s the chief architect of “Thall.” He’s the guy who took a weird, vibey inside joke and wrote the entire production playbook for it. This is how one dude’s obsession with a specific sound ended up defining a whole generation of metal.

The “Thall” Equation: What Is It, Anyway?

To get Buster, you have to get “Thall.”

The word itself is famously weird. It started as an inside joke with the Swedish band Vildhjarta. When fans asked them what to call their sound, they just said, “thall.”

But let’s get one thing straight: it’s not just djent.

Djent is all about the “djent-djent” polyrhythmic chug. “Thall” is a vibe. It’s an atmosphere. It’s the sound of a giant, rusty machine waking up at the bottom of a frozen ocean.

If you had to pin it down, “Thall” is built from:

  • Guitars Tuned to Oblivion: We’re talking tunings so low they barely register as notes.
  • Creepy, Dissonant Chords: Layers and textures that are meant to sound unsettling, wrong, and dark.
  • That “Screech”: The signature high-pitched, screaming guitar noise, usually tortured out of a whammy pedal.
  • Oppressive Atmosphere: Tons of reverb and sound design to make everything feel vast, cold, and claustrophobic.

Vildhjarta might have named the feeling, but Buster Odeholm is the one who built the machine. He reverse-engineered that vibe and turned it into a production style.

The Main Vessel: Humanity’s Last Breath

If “Thall” is the theory, Humanity’s Last Breath (HLB) is Buster’s mad science lab where he puts it all into practice.

HLB is, for all practical purposes, his project. He writes the music, plays the guitars, programs (and plays) the drums, and—most importantly—he produces, mixes, and masters everything.

This is where his sound design goes completely off the rails. The band’s sound is a benchmark for “heavy” that almost no one else has touched. Albums like Abyssal, Välde, and Ashen aren’t just records; they’re audio engineering masterclasses in pure sonic punishment.

This is where Buster forged his signature moves:

  • The “Buster Chord”: That insane, shrieking guitar sound you hear? It’s a now-famous technique where he stacks multiple whammy and pitch-shifter pedals to create a dissonant chord that sounds like a guitar is literally screaming in pain.
  • Clarity in the Chaos: This is his real magic trick. Even in the middle of a blast beat, with bass drops and those screeching guitars, you can still hear the click of the kick drum. How he carves out space for every single hit is a mystery to most.
  • Pure, Unfiltered Dread: The music is just built to sound evil. It’s “Thall” taken to its absolute, crushing conclusion.

HLB is Buster’s personal playground, and the sounds he’s created there have sent shockwaves through the whole scene.

The Rhythmic Backbone: Vildhjarta

As if being the mastermind behind HLB wasn’t enough, Buster is also the drummer for the other main pillar of “Thall,” Vildhjarta.

He joined the band in 2014, basically solidifying the “Thall” all-star team. Vildhjarta’s music is more frantic and rhythmically spastic than HLB’s doomy crawl, and it just proves what an insane musician Buster is. His drumming is inhumanly precise and complex, laying the foundation for all the guitar chaos.

And, of course, when Vildhjarta made their legendary comeback in 2021 with måsstaden under vatten, who do you think they trusted to mix and master it? Yep. Buster. He was the one given the keys to the kingdom, blending their signature style with his modern, colossal production.

Being the main guy in HLB and the drummer/producer for Vildhjarta makes him the undisputed king of this entire sound.

The Producer’s Chair: Spreading the Sound

Buster’s influence doesn’t stop with his own bands. In fact, his work as a producer and mixer is where you can really see his impact on metal.

A Buster Odeholm production credit has become a stamp of approval. Bands from all over the world now send him their tracks with one simple goal: “make us sound like that.”

His client list is a “who’s who” of modern metal:

  • Silent Planet
  • Born of Osiris
  • Oceano
  • Currents
  • Reflections
  • Hacktivist
  • Betraying the Martyrs

When a band like Silent Planet wanted their Iridescent album to have a new level of physical punch, they called Buster. When Born of Osiris needed that crushing, perfect low-end, they called Buster.

He’s the guy. His sound has become the sound.

It got so popular that he literally packaged and sold it. He founded Odeholm Audio and sells the very tools he uses. You can buy his drum sample libraries and just… have his personal kick, snare, and tom tones in your own projects. He didn’t just create a sound; he turned it into a product. He’s even created a course where he shows his entire process, “How It’s Done w/ Buster Odeholm.”

The “No Rules” Philosophy

Okay, so how does he do it? This is the fun part.

His whole philosophy is “there are no rules.” He does stuff in his DAW that would make your audio school professor have a full-on meltdown.

  • Clipping DIs: He’ll crank the gain on his raw, “direct input” guitar signal so high that it distorts before it even hits the amp sim. Most engineers would call this “broken.” He calls it “tone.” It creates this specific, aggressive, and compressed grit you can’t get any other way.
  • Using Melodyne on Guitars: Yes, Melodyne. The auto-tune plugin for vocals. He’ll load a guitar chord into it, grab one single note inside that chord, and manually pitch-shift it to be “wrong,” creating dissonance that’s literally impossible to play on a real guitar.
  • Stacking Whammys: As we mentioned, he’ll chain multiple pitch-shifters to get those unholy screeches.
  • Surgical EQ: He’s not afraid to make massive, deep cuts in his EQs to carve out space. He’ll boost frequencies most people would cut. Whatever it takes to make every instrument heard.

He is completely fearless. He is not afraid to break his tools to get the sound he hears in his head.

The Evolution: Thrown and the New Wave

Buster’s not a one-trick pony, either. His latest project, Thrown, is a totally different animal.

It’s not “Thall.” It’s raw, pissed-off, straightforward metalcore. The songs are short, violent, and catchy as hell.

But that production? It’s still 100% Buster. It’s perfectly punchy, clean, and ridiculously heavy. Thrown went viral almost overnight, racking up millions of streams and proving that his “Midas touch” works on anything. He just introduced his signature sound to a whole new, massive audience.

The Odeholm Imprint

So yeah, that’s Buster Odeholm.

He’s the guy who took a weird inside joke—”Thall”—and single-handedly turned it into a full-blown genre and production style. He’s the rare dude who is the visionary artist, the world-class producer, and the guy making the tools for everyone else.

When you think of that modern, impossibly heavy, yet surgically clear metal sound, you’re thinking of him. He is the architect, and the rest of the scene is just playing in the house he built.

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